Star Commander I Walkthrough Version 1.1 ---------------------------- In the mines GET AXE. Move over to the left hand side of the middle rock formation and USE AXE. GET CRYSTAL (3 times). GET ROCK. Walk east to the next screen and TALK to the GIRL. She will give you the coordinates for planet Telbin. (32, 56, 23). OPEN ENVELOPE. READ LETTER. Move to the bottom of the screen and to next screen on the right. Hide behind the big rock formation and THROW ROCK AT ANTENNA. SEARCH GUARD. You will find a keycard. GET KEYCARD. Take the elevator. Aliens might appear randomly in the hallway when exiting a room. If it happens, just restore your game and try again. Walk left to the next room and enter the right door. Move to the shelf and TAKE GAS MASK. Exit the storage room and enter the left door. Walk to the storage box on the right and OPEN DRAWER. You will find a shuttle key. TAKE KEY. CLOSE DRAWER. Exit the control room and move to the left. Walk to the control panel at the right hand side of the door and INSERT KEYCARD IN SLOT. The door will open. Exit through the door and enter the shuttle. PRESS BUTTON to close the exit door. Walk down to enter the engine room. Move at the back of the room and GET LIGHTER. Walk to the reactor door and OPEN DOOR. GET CRYSTAL to remove the old crystal. INSERT CRYSTAL IN REACTOR. CLOSE DOOR. Walk down to go back to the next room. Walk to the control room door and PRESS BUTTON. Enter the control room. Walk to the chair and SIT DOWN. INSERT KEY IN KEYHOLE. PRESS LAUNCH BUTTON. Your shuttle will take off in space. PRESS NAVIGATIONAL BUTTON. Enter the coordinates: X=32, Y=56, Z=23. PRESS HYPERWARP BUTTON. Wait until you receive a message saying that Planet Telbin is reached. PRESS LAND BUTTON. Your shuttle will land on Telbin. On Telbin GET UP. Move down to the next room. Walk to the right door and PRESS BUTTON. Exit through the door. Walk to the panel at the back of the shutton. OPEN PANEL. GET FIELD INDUCER. Exit east. Move over to the rock and LOOK HOLE. You will find a red keycard. Exit north and east. KNOCK AT THE DOOR. GIVE LETTER. You will enter the cabin. TALK TO MAN. The man will give you some clothes. Enter the bedroom and CHANGE CLOTHES. Walk back the the man and TALK TO MAN. Move over to the table and GET HAM. Exit the cabin and move east. GET DOG LEASH. Exit south and TALK TO GIRL. Exit south and start looking for the dog. Keep changing screen left and right until the dog appears. GIVE HAM TO DOG. The dog will begin to follow you. PUT DOG LEASH ON DOG. Go back where the little girl was sitting. TALK TO GIRL. The girl leaves and drops her hair pin. GET HAIR PIN. Walk west until you reach the mountain and go south. Walk to the slot in the mountain and INSERT RED KEYCARD IN SLOT. Enter the cave. Walk to the far end of the cave and LOOK WALL. You will get a clue on how to solve the next puzzle. Walk next to the candleholder. LIGHT FIRST. LIGHT SECOND. LIGHT FIFTH. LIGHT THIRD. LIGHT FOURTH. Walk next to the box. Open BOX. GET GEM. Exit the cave. Walk one screen north and continue east until you reach the river. Go one screen south and walk to the red bush. GET FRUIT. Walk to the upper tree and LOOK TREE. You will get the path for the sewer maze (NWSWEESN). Go one screen north and walk next to the rock. PUSH ROCK. Carefully walk to the side of the river and JUMP ON ROCK. JUMP DOWN. Exit south. Walk next to the grate and UNLOCK PAD LOCK WITH HAIR PIN. OPEN GRATE. Enter the sewer. Walk north, then west. You will be bitten by a snake. You can't avoid it. EAT FRUIT to cure the snake bite. Walk south, west, east, east, south then north. You will find a ladder. CLIMB LADDER. The City Enter the pawn shop. Walk to the clerk. SELL GEM. NO to decline his first offer. YES to accept his second offer. You will receive 200 Zeltars. Exit the pawn shop and walk to the Bob's Bar and Grill entrance. OPEN DOOR. Walk to the bathroom door on the left. OPEN DOOR. Walk in front of the mirror. GET MIRROR. Walk to the closet door and OPEN DOOR. LOOK. You will find a screwdriver. GET SCREWDRIVER. Exit the bathroom (OPEN DOOR) and go to the bar next to man with the blue and red uniform. TALK TO MAN. You will get the coordinates for Star Command Outpost 7 (Sector LH 45, 72, 13). Exit the bar. Walk one screen east and enter the Spacecraft Surplus. Walk to the counter. GIVE FIELD INDUCER. You will receive 50 Zeltars. BUY FIELD INDUCER. Pick number 3. Walk through the door on the right. TALK TO ROBOT. Enter sector LH. You will get the navigational chart disk for that sector. Exit the navigational supplies booth and the shop. Walk two screens east and enter the gun shop (OPEN DOOR). Walk to the counter. BUY GUN. BUY GAS GRENADE. Exit the gun shop and walk 3 screens west. Walk next to the man hole and CLIMB LADDDER. Exit south and walk west to exit the sewers. On Telbin Part 2 CLOSE GRATE. Exit north and walk next to the rock. JUMP ON ROCK. Walk slightly to the west. JUMP DOWN. Walk to the west until you reach your shuttle. Walk to the rear panel. INSTALL FIELD INDUCER. CLOSE PANEL. Enter the shuttle. PRESS BUTTON to close the exit door. Walk south to enter the engine room. Walk next to the screen on the left. LOOK SCREEN. INSERT DISK IN DISK DRIVE. PRESS LOAD BUTTON. Exit south and walk to the control room door and PRESS BUTTON. Enter the control room. Walk to the chair and SIT DOWN. PRESS LAUNCH BUTTON. Your shuttle will take off in space. PRESS NAVIGATIONAL BUTTON. Enter the coordinates: X=45, Y=72, Z=13. PRESS HYPERWARP BUTTON. Wait until you receive a message saying that a ship is approaching. Your shuttle will be captured. GET UP and exit the control room. You will be arrested. Alien Ship Walk to the cell door and PLACE MIRROR IN FORCE FIELD. Exit throught the door. Walk west and take the elevator. Walk west and enter the door. Move next to the panel at the back. UNSCREW PANEL. GET CIRCUIT BOARD. CLOSE PANEL. Move to the vent at the left. WEAR GAS MASK. OPEN VENT. DROP GRENADE IN VENT. Exit south. Congratulations! You have completed Star Commander I. You can continue further west to explore the ship but any command you will type will not be understood. Guillaume Major Dec. 2016