=============================================================================== FAQ/Walkthrough for POLICE QUEST: IN PURSUIT OF THE DEATH ANGEL =============================================================================== GUIDE INFORMATION Author: Tom Hayes E-mail: thayesguides(at)gmail(dot)com System: PC Updated: 22nd August, 2007 Version: 1.1 CONTENTS 1. Introduction 2. Walkthrough 3. Maps 4. Point List 5. Item List 6. Debug Information 7. Copyright Information VERSION HISTORY 1.1: 22nd Aug, 2007 (Format update) 1.0: 20th Apr, 2003 (First version) =============================================================================== 1. Introduction =============================================================================== The original Police Quest game was made in 1987 by Sierra On-Line. The main character is Sonny Bonds, a police officer in the city of Lytton. Much of the game involves driving around the city and waiting for a message from dispatch telling you what location to go to or what action to perform next. The events range from dealing with a drunk driver and a potential shootout in early parts of the game to later parts where Sonny goes undercover to arrest The Death Angel, the drug dealer that has been threatening Lytton. Although the actions in the game often get repetitive (safety checking the car by walking around it for example), this will appeal to players that like realistic adventure games. =============================================================================== 2. Walkthrough =============================================================================== STATION South-east. "Open locker". "Get all". "Open case". "Get all". "Close case". "Close locker". West. North-east. "Read paper". "Drop paper". Walk to the top-right table. "Write notes". Enter any text. Walk to the third pigeonhole. "Look in hole". West. "Get key". "Get radio". West. West. Walk around the bottom-left car. "Open door". Press (4). "Close door". Press (4). Drive until the message from dispatch. Drive to B2 and stop near the green car. Press (4). LONNY WEST "Open door". Press (4). Walk to the green car. "Look man". "look man". Walk to the crowd. "Talk man". "Use radio". Wait for Hamilton and Dooley. Walk to the patrol car. Press (4). "Close door". Press (4). Drive until the message from Steve. Drive to A3 and stop outside Carol's Caffeine Castle. Press (4). CAROL'S CAFFEINE CASTLE "Open door". Press (4). "Close door". Enter Carol's Caffeine Castle. "Sit" near Steve. Wait for the phonecall. "Stand". "Use phone". South. Walk to the car. "Open door". Press (4). "Close door". Press (4). Drive until a red car passes a red light. Press (0). Drive behind the car until it pulls over. Press (4). HELEN HOTS "Open door". Press (4). "Use radio". "Look Helen". "Ask for license". "Write ticket". "No". "No". "Give license". "Sign ticket". "Give ticket". Walk to the patrol car. "Open door". Press (4). "Close door". Drive until the message from dispatch. Drive to A3 and stop outside Carol's Caffeine Castle. Press (4). CAROL'S CAFFEINE CASTLE "Open door". "Get nightstick". Press (4). "Close door". Enter Carol's Caffeine Castle. "Talk Carol". Exit Carol's Caffeine Castle. Enter Wino Willy's. "Move bikes". Press (0). "Ask about drugs". Exit Wino Willy's. Walk to the car. "Open door". Press (4). "Close door". Press (4). Drive until the erratically moving vehicle is seen. Press (0). Drive behind the car until it pulls over. Press (4). ART SERABIAN "Use radio". "Open door". Press (4). Walk to the car. "Get out". Move away. "Give test". "Cuff man". "No". "Follow me". Walk to the back door of the patrol car. "Open door". Move away. "Close door". Press (4). "Close door". Press (4). Drive to D3 and stop in the car park outside the jail. Press (4). JAIL "Open door". Press (4). "Close door". Walk to the back door. "Open door". Move away. "Close door". "Open locker". "Put gun in locker". "Close locker". "Push button". Enter the jail. "Drunk driving". "Get handcuffs". Wait for Laura to arrive. Walk to the jailer. Exit the jail. "Open locker". "Get gun". "Close locker". Walk to the car and "open door". Press (4). "Close door". Press (4). Drive to C3 and stop in the car park of the station. Press (4). STATION "Drop nightstick". "Open door". Press (4). "Close door". Enter the station. East. "Open door". "Open door". South-east. "Open locker". "Get towel". "Close locker". "Turn on shower". "Turn off shower". "Open locker". "Get suit". "Get keys". "Close locker". West. "Drop key". "Drop radio". West. "Write memo". "Put memo in basket". West. Walk to the blue car. "Open door". Press (4). "Close door". Press (4). Drive to B4 and stop outside The Blue Room. Press (4). THE BLUE ROOM "Get wallet". "Open door". Press (4). "Close door". Enter The Blue Room. "Sit". "Stand". Exit The Blue Room. Walk to the car. "Open door". Press (4). "Close door". Press (4). Drive to C3 and stop in the car park of the station. Press (4). STATION "Open door". Press (4). "Close door". Enter the station. East. South-east. "Open locker". "Get towel". "Close locker". "Turn on shower". "Turn off shower". "Open locker". "Get suit". "Get all". "Close locker". West. North-east. Walk to the top-right table. Walk to the third pigeonhole. "Look in hole". West. "Get key". "Get radio". West. West. Walk around the bottom-left car. "Open door". Press (4). "Close door". Press (4). Drive until the message from dispatch. Press (0). Drive behind the light blue car until it pulls over. Press (4). HOFFMAN "Use radio". Wait for Jack. "Open door". Press (4). "Load gun". "Draw gun". "Get out of car with hands up". "Lie down". "Put gun away". "Cuff man". "Search man". "Stand". "Read rights". "Follow me". Walk to the back door of the patrol car. "Open door". Move away. "Close door". "Get gun". "Drop gun". Walk to Hoffman's car. "Open trunk". "Close trunk". Walk to the front door of Hoffman's car. "Look door". "Open compartment". "Read book". "Drop book". "Look licenses". "Close compartment". Walk to the patrol car. Press (4). "Close door". Press (4). Drive to D3 and stop in the car park outside the jail. Press (4). JAIL "Open door". Press (4). "Close door". Walk to the back door. "Open door". Move away. "Close door". "Open locker". "Put gun in locker". "Close locker". "Push button". Enter the jail. "Drugs". "Get handcuffs". Exit the jail. "Open locker". "Get gun". "Close locker". "Open door". Press (4). "Close door". Press (4). Drive to C3 and stop in the car park of the station. Press (4). STATION "Open door". Press (4). "Close door". Enter the station. East. "Open door". "Read memo". East. South-east. "Open locker". "Get towel". "Close locker". "Turn on shower". "Turn off shower". "Open locker". "Get suit". "Get all". "Close locker". West. "Drop key". West. "Open door". Walk to the desk. South. North-east. Wait for Laura to leave. "Open cabinet". "Read Hoffman file". "Get file". "Get key". "Get clipboard". Turn to page five. "Get poster". "Drop clipboard". South. West. Walk around the top-right car. "Open door". Press (4). "Close door". Press (4). Drive to D3 and stop outside the courthouse. Press (4). COURTHOUSE "Open door". Press (4). "Close door". Walk to the courthouse door. "Open door". Walk to the window. "Emergency". Wait for the clerk. "Open door". "Hoffman". "File". "Poster". "Tattoo". South. Walk to the car. "Open door". Press (4). "Close door". Press (4). Stop in the car park outside the jail. Press (4). JAIL "Open door". Press (4). "Close door". "Open locker". "Put gun in locker". "Close locker". "Push button". Enter the jail. "Give warrant". Exit the jail. "Open locker". "Get gun". "Close locker". Walk to the car. "Open door". Press (4). "Close door". Press (4). Drive to C3 and stop in the car park of the station. Press (4). Press (4). Drive to B1 and stop in the car park of the park. Press (4). PARK "Open door". Press (4). "Close door". North. Walk behind the top-right bush. "Use radio". Wait for the men to start arguing. "Load gun". "Draw gun". "Use radio". "Say halt". "Put gun away". "Cuff Simms". "Read rights". "Follow me". South. "Search Simms". "Talk Colby". "Talk Colby". "Talk Simms". "Talk Simms". "Open door". "Close door". "Open door". Press (4). "Close door". Press (4). "Use radio". Drive to D3 and stop in the car park outside the jail. Press (4). JAIL "Open door". Press (4). "Close door". Walk to the back door of the car. "Open door". Move away. "Close door". "Open locker". "Put gun in locker". "Close locker". "Push button". "Drugs". "Get handcuffs". Exit the jail. "Open locker". "Get gun". "Close locker". Walk to the car. "Open door". Press (4). "Close door". Press (4). Drive to C3 and stop in the car park outside the station. Press (4). Press (4). Drive to B4 and stop outside The Blue Room. Press (4). THE BLUE ROOM "Open door". Press (4). "Close door". Enter The Blue Room. "Sit". "Talk Jack". Wait for Keith. "Stand". South. Walk to the car. "Open door". Press (4). "Close door". Press (4). Drive to C3 and stop in the car park of the station. Press (4). STATION "Open door". Press (4). "Close door". Enter the station. "Open door". "Look phone". South. East. North. "Turn on computer". "SW9764912". "Exit". South. West. North-east. "Use phone". "555-4522". "Sonny". "Hoffman". "Use phone". "1-312-555-3382". "Hoffman". South. North. South. "Open door". South. West. Walk around the top-right car. "Open door". Press (4). "Close door". Press (4). Drive to D3 and stop in the car park outside the jail. Press (4). JAIL "Open door". Press (4). "Close door". "Open locker". "Put gun in locker". "Close locker". "Push button". Enter the jail. "Help with operation". Exit the jail. "Open locker". "Get gun". "Close locker". Walk to the car. "Open door". Press (4). "Close door". Press (4). Drive to D4 and stop in Cotton Cove. Press (4). COTTON COVE "Open door". Press (4). "Close door". "Move blanket". "Look Hoffman". "Use radio". Walk to the patrol car. "Open door". Press (4). "Close door". Press (4). Drive to C3 and stop in the car park of the station. Press (4). STATION "Open door". Press (4). "Close door". Enter the station. "Open door". Walk to the desk. South. North-east. "Use phone". "555-2622". South. East. South-east. "Open locker". "Get towel". "Close locker". "Turn on shower". "Use bleach". "Rinse hair". "Turn off shower". "Open locker". "Get suit". "Close locker". West. "Drop radio". West. "Open door". Walk to the desk. South. West. Walk around the top-right car. "Open door". Press (4). "Close door". Press (4). Drive to A2 and stop in the car park outside the Hotel Delphoria. Press (4). HOTEL DELPHORIA "Open door". Press (4). "Close door". Enter the hotel. "Ring bell". "Rent room". "Pay clerk". West. "Order beer". "Pay bartender". "Stand". "Pay bartender". East. Enter the elevator. "Two". East. Walk to 204. "Unlock door" "Use phone". "555-6674". "Sonny". "Use phone". "555-9222". "Hotel". South. West. Enter the elevator. "One". West. "Pay bartender". West. "Sit". Win at least $300. South. East. East. Enter the elevator. "Two". East. Walk to 204. "Unlock door". Wait for the detectives. "Ask for transmitter". South. West. Enter the elevator. "One". West. "Frank sent me". West. "Sit". Win at least $300. "Yes". "Stand". "Yes". East. Follow Frank. Stop outside 404. "Use transmitter". Enter room 404. =============================================================================== 3. Maps =============================================================================== +-------------------+ | LYTTON CITY MAP | +-------------------+ _____ _____ _____ _____ A1 - Residential area | | | | | | | | A2 - Hotel Delphoria | A-1 |-| A-2 |-| A-3 |-| A-4 | A3 - Carol's Caffeine Castle |_____| |_____| |_____| |_____| A4 - Freeway __|__ __|__ __|__ __|__ B1 - Park | | | | | | | | B2 - Lonny West accident area | B-1 |-| B-2 |-| B-3 |-| B-4 | B3 - Freeway |_____| |_____| |_____| |_____| B4 - The Blue Room __|__ __|__ __|__ __|__ C1 - Residential area | | | | | | | | C2 - Freeway | C-1 |-| C-2 |-| C-3 |-| C-4 | C3 - Police Department |_____| |_____| |_____| |_____| C4 - Residential area __|__ __|__ __|__ __|__ D1 - Freeway | | | | | | | | D2 - Residential area | D-1 |-| D-2 |-| D-3 |-| D-4 | D3 - Courthouse and jail |_____| |_____| |_____| |_____| D4 - Cotton Cove +------------------+ | LYTTON STATION | +------------------+ ________ ________ |Morgan's| |Nrcotics| | office | | office | |___ ___| |___ ___| ________ ___||_________||___ ________ | |_| |_|Computer| |Car park _ Hall _ room | |________| |___________________| |___ ___| ___||___ ________ | |_|Briefing| | _ room | | | |________| ________ | Hall | ________ |Dooley's|_| |_| Locker | | office _ _ room | |________| |________| |________| +-------------------+ | HOTEL DELPHORIA | +-------------------+ ________ | | |Room 404| |___ ___| ________ ________ ___||___ | Floor4 |_| Floor4 |_| Floor4 | | Stairs _ hall _ hall | |___ ___| |___ ___| |________| ___||___ ___||___ ________ | Floor3 |_| Floor3 |_| Floor3 | | Stairs _ hall _ hall | |___ ___| |___ ___| |________| ________ || || ________ | Back |_____|| || | | | room _____ | || |Room 204| |___ ___| || || |___ ___| ___||___ ___||___ ___||___ ___||___ | Poker | | Floor2 |_| Floor2 |_| Floor2 | | room | | Stairs _ hall _ hall | |___ ___| |___ ___| |___ ___| |________| ___||___ ___||___ ___||___ |Storage |_| |_| | | room _ Lounge _ Lobby | |________| |________| |___ ___| ___||___ | | | Road | |________| =============================================================================== 4. Point List =============================================================================== STATION 1 1 Open the locker. 4 3 Get all from the locker. 5 1 Open the briefcase. 8 3 Get all from the briefcase. 9 1 Get the patrol car key. 11 2 Get the radio extender. 16 5 Read the paper in the briefing room. 24 8 Sit through the briefing. 25 1 Write notes after the briefing. 27 2 Find the note in the third pigeonhole. 32 5 Safety check the patrol car. LONNY WEST 35 3 Stop near the green car at B2. 40 5 Complete the green car investigation. CAROL'S CAFFEINE CASTLE 43 3 Stop outside Carol's Caffeine Castle at A3. 45 2 Answer the phone in Carol's Caffeine Castle. HELEN HOTS 49 4 Pull over the red sports car. 50 1 Use the radio. 56 7 Give the ticket to Helen Hots. CAROL'S CAFFEINE CASTLE 60 3 Get the nightstick from the patrol car. 63 3 Talk to Carol in Carol's Caffeine Castle. 68 5 Use the nightstick in Wino Willy's bar. 71 3 Ask Marie about drugs in Wino Willy's bar. ART SERABIAN 74 3 Pull over the erratically moving vehicle. 77 3 Test the man. 80 3 Ask Art to follow. 81 1 Use the radio. JAIL 83 2 Put the revolver in the locker at the jail. 85 2 Book Art for drunk driving. STATION 87 2 Put the towel away after using the shower. 88 1 Get the Corvette keys from the locker. 90 2 Put the memo in the basket at the station. THE BLUE ROOM 92 2 Stop outside The Blue Room at B4. 95 3 Get the wallet from the Corvette. 97 2 Attend Jack's party at The Blue Room. STATION 98 1 Sit through the briefing. 101 3 Find the envelope in the third pigeonhole. HOFFMAN 106 5 Pull over the light blue car. 110 4 Load the revolver. 114 4 Tell the man to get out with hands up. 116 2 Tell the man to lie down. 118 2 Search the man. 119 1 Read rights to the man. 123 4 Get the handgun from Jack. 125 2 Open the trunk of the light blue car. 127 2 Look at the door. 129 2 Read the book in the glove compartment. 131 2 Read the licenses in the glove compartment. JAIL 134 3 Book the man for drugs. STATION 136 2 Read the memo in Dooley's office. 137 1 Talk to Morgan in his office. 139 2 Get the Hoffman file from the file cabinet. 142 3 Get the undercover car keys from the board. 144 2 Get the poster from the clipboard. COURTHOUSE 145 1 Stop outside the courthouse at D3. 148 3 Tell the clerk there is an emergency. 155 7 Get the no bail warrant from the courtroom. JAIL 157 2 Give the no bail warrant to the jailer. PARK 158 1 Stop outside the park at B1. 163 5 Interrupt the argument in the park. 164 1 Cuff the man in the park (Simms). 165 1 Read rights to Simms. 171 6 Search Colby and Simms. 174 3 Talk to Colby twice. 176 2 Talk to Simms twice. 177 1 Use the radio outside the park. JAIL 179 2 Book the men for drugs. THE BLUE ROOM 180 1 Exit The Blue Room after meeting Jack. STATION 181 1 Talk to Morgan in his office. 183 2 Look at the phone in Morgan's office. 185 2 Use the computer to search for SW9764912. 190 5 Use the phone to talk to Detective Williams. 195 5 Use the phone to talk to Detective Taber. JAIL 200 5 Ask Marie to help with operation. COTTON COVE 202 2 Stop at Cotton Cove. 204 2 Look at Hoffman. 207 3 Use the radio. STATION 209 2 Talk to Morgan in his office. 212 3 Use the phone to call the Cobb residence. 215 3 Bleach hair in the shower. 216 1 Talk to Morgan in his office. HOTEL DELPHORIA 217 1 Stop outside the Hotel Delphoria at A2. 220 3 Pay the clerk for the room. 223 3 Pay the bartender twice. 224 1 Unlock the door to room 204. 227 3 Use the phone to ring Morgan. 230 3 Use the phone to order a taxi. 231 1 Pay the bartender. 234 3 Win the first poker game. 239 5 Ask for the transmitter pen. 242 3 Win the second poker game. 247 5 Use the transmitter outside room 404. COURTHOUSE 251 4 Get the keys to the city. =============================================================================== 5. Item List =============================================================================== AMMUNITION Found in the locker at the station. It is used to load the revolver. BRIEFCASE Found in the locker at the station. It is opened to find the note book, pen and ticket book. CADILLAC KEYS Found on the board in the narcotics office at the station. They are used to drive the cadillac. CORVETTE KEYS Found in the locker at the station. They are used to drive the Corvette. HAIR BLEACH Morgan gives Sonny the hair bleach before he travels to the Hotel Delphoria. It is used on Sonny in the shower at the station. HANDCUFFS Found in the locker at the station. They are used on Art, Hoffman and Simms. HOFFMAN FILE Found in the file cabinet in the narcotics office at the station. It is given to the judge at the courthouse. LOADED REVOLVER Made by loading the revolver with the ammunition. It is put in the locker before entering the jail. It is used when arresting Hoffman and Simms. LYTTON TRIBUNE Found in the briefing room at the station. It can be picked up and read. MARKED MONEY Morgan will give Sonny the marked money before he travels to the Hotel Delphoria. It is used to play poker. NIGHTSTICK Found in the patrol car. It is used to defend against the bikers in Wino Willy's bar. NO BAIL WARRANT The judge in the courhouse will give Sonny the no bail warrant after she has been told of Hoffman, the file, the poster and the tattoo. NOTE BOOK Found in the briefcase. It is used with the pen to write notes in the briefings at the station. PATROL CAR KEYS Found on the board at the left side of the hallway at the start of the game. They are used to drive the patrol car. PEN Found in the briefcase. It is used with the note book to write notes in the briefings at the station. RADIO EXTENDER Found on the table at the top of the hallway at the start of the game. It is used to receive messages throughout the game. REVOLVER Found in the locker at the station. It is loaded with the ammunition to make the loaded revolver. ROOM KEY The clerk at the desk in the Hotel Delphoria will give Sonny the room key when he pays for the room. It is used to unlock the door to room 204. TICKET BOOK Found in the briefcase. It is used to write a ticket for Helen in the red sports car. TRANSMITTER PEN The detective will give Sonny the transmitter pen when he enters room 204 after the first poker game. It is used before entering room 404. TRICK CANE Morgan will give Sonny the trick cane before he travels to the Hotel Delphoria. It is used as part of the undercover disguise. WALLET The wallet is found in the Corvette. It is taken from the Corvette before entering The Blue Room for the first time. WANTED POSTER Found on page five of the clipboard in the narcotics office at the station. It is given to the judge at the courthouse. =============================================================================== 6. Debug Information =============================================================================== Type "stink bug" to access the debug mode. Type "get object" followed by a number to collect any item in the game, "gimme gimme" to collect all items, or "TP" followed by a number to teleport to a new location. ------------------------------------------------------------------------------- 6.1. Items ------------------------------------------------------------------------------- 1 Patrol Car Keys 7 Briefcase 13 Nightstick 19 Hair Bleach 2 Corvette Keys 8 Note Book 14 Loaded Revolver 20 Marked Money 3 Cadillac Keys 9 Pen 15 Hoffman File 21 Transmitter Pen 4 Radio Extender 10 Ticket Book 16 Wanted Poster 22 Room Key 5 Revolver 11 Lytton Tribune 17 White Suit 23 No Bail Warrant 6 Ammunition 12 Wallet 18 Trick Cane 24 Handcuffs ------------------------------------------------------------------------------- 6.2. Locations ------------------------------------------------------------------------------- 4 Station briefing room 54 Courthouse reception room 5 Station locker room 55 Courthouse courtroom 6 Station east hall 56 Park entrance 7 Station car park 57 Park 26 Accident scene 60 Cotton Cove 33 The Blue Room exterior 63 Hotel Delphoria exterior 34 The Blue Room interior 64 Hotel Delphoria lobby 35 Carol's Caffeine Castle exterior 65 Hotel Delphoria 2nd floor east hall 36 Carol's Caffeine Castle interior 66 Hotel Delphoria 2nd floor west hall 37 Wino Willy's interior 67 Hotel Delphoria room 204 40 Jail interior 68 Hotel Delphoria lounge 41 Jail exterior 69 Hotel Delphoria storage room 42 Station Dooley's office 70 Hotel Delphoria poker room 43 Station Morgan's office 71 Hotel Delphoria back room 49 Station Narcotics office 76 Hotel Delphoria 4th floor stairs 51 Station computer room 77 Hotel Delphoria 3rd floor stairs 52 Station west hall 78 Hotel Delphoria 2nd floor stairs 53 Courthouse exterior 79 Hotel Delphoria room 404 =============================================================================== 7. Copyright Information =============================================================================== This document is Copyright 2003-2007 Tom Hayes. It is not to be distributed in any form without the permission of the author. The author of this document is not affiliated with the creators of this game in any way. The latest version of this document can be found at www.gamefaqs.com.