KungFu Dude By Glen R Dalhgren(Sundog Systems). System Requirements: 64k Coco 1,2. Color tv or Composite Monitor. Game can also be played on the Coco 3. But as the game uses the artifact modes. You will need to use Color Tv or Composite Monitor to see the colors. CM8 RGB Monitor will only display B/W. Loading Instructions: Remove any disks from your drives. Perform a Cold Restart. by turning off the computer for 8 secs, Then turning it back on. Insert the Game disk in Drive 0. At the OK prompt: Type in LOADM"KUNGFU.bin" then press 'ENTER'. Answer any prompts according to your needs and equipment you have. How to Play: ------------ The man you control has about 11 moves at his disposal. They are achieved by manipulating the Joystick and Fire Buttons in certain ways. JOYSTICK: BUTTON OFF: BUTTON ON: Center Stasis Punch Right Walk Right Back Kick (Right) Left Walk Left Front Kick (Left) Down Crouch or Duck Crouch or Duck Lower Left Walk Left Foot Sweep Upper Left Jump Left High Front Kick Upper Right Jump Right High Back Kick Up Jump Up Jump up Each move has its advantages. Most of the Combat moves are worth different amounts of points. If they connect. The quicker ones such as the (Punch) and the (Back Kick) are worth less then the slower, But more effective ones such as the high kicks. The other moves are used for travel and avoidence of obstacles, Which is necessary as combat. You will learn this. Take a few practice sessions to learn the moves before you attempt to penertrate the Dark Temple. Game Scenario: The basic idea of the game is to complete all levels. You do this by travelling left as far as possible and when encountering villians despatch them with vicious combat moves. The area must be cleaned of all villians before you can commence to the next level. To continue to next level push the joystick left at this point. All this must be accomplished before your time runs out(Timer is at upper right hand corner of playing screen). You are also rewarded more points by what time you have left after completing each 'level'. You have a certain amount of strength, As seen at the bottom of screen portrayed by a red bar. Each time you get 'Hit', or you hit an obstacle you will lose strength. If you grow too weak you lose. You will have failed in your 'Quest' and the 'Temple' will have destroyed You. At the completion of a 'Level', you rest enough to gain 5 strength points (or as many as you have lost, If you have had under Five destroyed) Before you enter the next 'Level'. Types of Enemies: There are many different types of enemies or obstacles in this game. You will encounter during your Quest. You will have to workout your own stratedgies to defeat them. Caution just because you hit a Guy, does not mean his out of it!.